
PiRat Plunder
A downloadable game for Windows
Did you know that pirates only rarely attacked other pirates during the age of piracy ? There existed a certain level of trust among pirates so that they can unwind when other pirates were close. Our ratty characters are very much unaware of that fact.
Steer your own pirate ship in a couch co-op against 1 of your friends and plunder the most gold! Uncharted islands will come your way with even more treasure to be found. On the islands you need to fight of the other player to not take your gold so knock them into the ocean with your stick and leave the island quickly. Or make use of your items and steal gold from the other player.
Don`t take too long however unless you want yourself and your treasures to be swept away by the haunting wave at the bottom.
Requirements
The game is played with 2 players using XBox controllers and one screen.
The required OS to play is Windows 10 and the device needs at least 4 GB of RAM.
Our crew:
Artists:
- Natalia Grytczuk
- Liam Van de Wouwer
- Mads Kalesse
Developers:
- Maritte Kindt
- Victor Taeijmans
- Tagni Geudens
Updated | 2 hours ago |
Status | In development |
Platforms | Windows |
Authors | Mads Kalesse, Natalia Grytczuk, Maritte Kindt, VictorTmns, LiamVandeWouwer, TagniGeudens |
Made with | Unreal Engine |
Tags | 3D, party-game, Pirates, PvP |
Average session | A few seconds |
Languages | English |
Download
Development log
- DevLog 10 - Sails, Shaders, and Polish Galore!2 days ago
- DevLog 09 - Plunder Complete! Full Sail Into Polish9 days ago
- DevLog 08 - Sails, Shovels, and Shaders: Pirate Plunder Gets a Glorious Upgrade!16 days ago
- DevLog 07 - I'm not lost, I'm just exploring uncharted waters!23 days ago
- DevLog 06 - Sailin' through life, one 'arrr!' at a time!30 days ago
- DevLog 05 - Charting New Waters...58 days ago
- DevLog 04 - Setting Sail: Production in Full Swing!65 days ago
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